Energy Absorption allows you to get two energy cards from your discard pile, which is perfect, because then you'll have enough energy to perform your 40 damage attack
(If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash
While its phased out, its treated as though it doesnt exist.) At the beginning of your upkeep, all lands you control phase out
When played in a discard-heavy deck, your opponents wont have the option to discard and will lose a bunch of life instead
Fun fact: Klawfs claw grows stronger after every battle, making it a fierce opponent in the wild
Oketra the True is at its best in tokens strategy, and if you cant use it for combat, at least youre pumping out creatures