Hired Claw Hired Claw is one of those 1-drops that is an incredible build around
Conversely, Seize excels at breaking up enemy synergies, ridding opponents of cards before they have the chance to come down and generate value
Its Burning Darkness attack only needs two energy, and because it scales in power as your opponent scores prize cards it's going to be relevant at any point in a match
Restoration Gearsmith tried ot help me get into a winning board position, but I had a lot of strong cards in my sideboard and some weak cards in my main deck
I opened a copy at the Wilds of Eldraine prerelease and had fun copying Cooped Up over and over
It shines in Winston, Grid, and other small-group draft formats, and its tuned so decks still feel like real Magic decks instead of piles