To get one or two treasure out of this is a huge impact early in the game
A flashy version of the full game in Master Duel and a simpler version in Duel Links
Your biggest problem will be defending Teval, who has no protection against removal, will suffer when cards are exiled, and who must constantly jump into the fray of battle
There are five central conflicts between colors on opposite sides of the wheel, which help to define them in contrast with their enemies
Card draw is pretty lovely in these kinds of lists but it is usually too expensive and slow to include
Legendary Creature Human Wizard Rare Taranboman 3/4 NOT LEGAL Standard NOT LEGAL Future LEGAL Historic LEGAL Timeless LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer NOT LEGAL Modern LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage NOT LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn