The downside of doing this is that it makes those characters vulnerable to being challenged, but this strategy allows for more flexibility in Ink usage
As usual, these wont be competitive in constructed formats, but they are a great starting point for the game, and to start building your own deck from
Ursula is worth every bit of ink she costs, offering massive defence, lore and card draw on a single card - an essential inclusion in any amethyst deck
(This creature deals both first-strike and regular combat damage
I hope you've enjoyed this mechanical deep dive, and if you have comments or questions please drop a comment below, or stop by the Draftsim Discord for a chat
So Common cards and Uncommon contain more vanilla cards (with no rules text) or cards with just one keyword, up to 5 or 6 ink cost at max