Each box also includes a coin, two playmats, damage counters, special Prize tokens, and guides
The remainder of the deck is filled with standard Trainers/item/Supporter cards, with picks such as X Speed supporting the pivot from Moltres to Centiskorch once it's been powered up on your bench, Potion for keeping these Pokemon in play when needed, Giovanni to push for a single turn knockout on many opponents (including ex) by pushing Centiskorch's damage from 130 to 140, Sabrina to disrupt your opponent, and Poke Ball and Professor's Research to help you get the right cards in your hand, and into play
Copying equip mechanics doesnt seem to have any value since an Equipment can only be attached to one thing
Meren costs four mana and is a black and green 3/4 that allows you to get an experience counter whenever another creature you control dies
Choose another card and pass the pack to the player on your left again
This card is pretty off-center on the front and back