Selvala also offers you more flexibility in how you build your deck since you arent tied to a specific creature type
I know Geier Reach Sanitarium is generally cooler because it forces discard for your Megrim shenanigans, but for these kinds of forced draw decks, Mikokoro, Center of the Sea is just as good
Kazandu Mammoth / Kazandu Valley Kazandu Mammoth is a beefy creature played in stompy decks, and together with fetch lands, you can have a 7/7 attacking on turn 4
Everyone I know has walked into a GameStop with a pile of games they bought for $60 a pop, and walked out with $11 in store credit
It revolves around two high schoolers in Japan, who play Magic: The Gathering as a way to bond as rivals
The honest weaknesses (and common mistakes) Enchantments are resilient, not invincible