You either need a deck full of giant creatures (Ghalta, Primal Hunger) or creatures with big bodies that are balanced with drawbacks (Death's Shadow)
Evasion is very important for our Orc Army, which can be huge since Warg Rider has Amass Orcs 2 at the beggining of combat of our turn
Karametra's Blessing also protects enchantment creatures, like the gods (Heliod, the Sun-Crowned) and other random creatures (Courser of Kruphix), which is a nice plus, but if I'm running Blessing it's because I'm looking to load up a creature with auras and I don't want to be blown out by an X-for-1
Granted, its technically a one drop, but to make use of it, you will need to sink mana into it
And for one moment, it holds. Snow-Fur, kitsune poet Illustrated by Daren Bader Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
I imagine a new player would probably be happy cracking a Protean Hydra back in the summer of 2009