Akiri x Bruse will love it, Im sure
Fantastic Four Hopefully this gave you a great foundation for when to put four of a card into your deck
Decklist: Dimir Control in Standard Dread Fugue | Illustration by Rovina Cai Battle (1) Planeswalkers (3) Sorin the Mirthless x2 Teferi, Temporal Pilgrim Creatures (2) Instants (20) Wash Away x2 March of Wretched Sorrow x2 Make Disappear x4 Infernal Grasp x2 Parasitic Grasp Siphon Insight x4 Hero's Downfall x2 Memory Deluge x3 Sorceries (4) Dread Fugue x2 Path of Peril x2 Artifacts (4) Reckoner Bankbuster x2 The Celestus x2 Lands (26) Island x6 Otawara, Soaring City Takenuma, Abandoned Mire Swamp x7 Darkslick Shores x2 Shipwreck Marsh x3 Underground River x2 Raffine's Tower x4 This decklist has some planeswalkers to get card advantage and stabilize the board, lots of card draw and removal spells that control decks are known for, and a pair of Hullbreaker Horrors as win conditions
Before I get into it, Ill own my bias for smaller Cube sizes
If stealing your opponents' cards wasn't enough of a blow to their morale, the additional life they lose when you do will certainly do it
The Most Fun I know I said I didnt like group hug decks, but the most fun deck in this set looks to be Stalwart Unity