Black's strengths are destroying creatures, forcing opponents to discard cards, making players lose life, and returning creatures from graveyards
These are great here...so...what could be higher than these
Similar to other evasion abilities, flying only affects which creatures can be assigned as blockers
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Not only because of the synergy between these pieces, but also because of their game style
There is no more Smugglers Copter, so we end up being a little light on discard outlets, but Key to the City is still excellent