This appears to have been the common understanding of Mind Crush in organized play under UDE for quite some time after 2005, as explained as late as 2008 by ness00 of the Organization: Mind Crush's most agreed upon resolution is: -If your opponent doesn't have any copies, s/he shows his/her hand to verify, and proceed as Mind Crush says (you discard one of your Cards at random)
While its reliance on XYZ material means you wont be able to use this effect more than once or twice, having this option makes an already useful card one of the best Zombies in the TCG
Yes, shadowless cards are significantly scarcer and more valuable than the common Unlimited versions, sometimes selling for several times more
If more than one nontoken Merfolk you control becomes tapped at the same time (for example, to pay the cost of Adaptive Gemguard's activated ability), Deeproot Pilgrimage's ability will trigger only once
That means any individual SPR leader you want like Hancock or Enel appears roughly once every 286 boxes (26 11)
Imminent Doom (Quick- Play) Send all cards from your Deck and Extra Deck to the Graveyard and make your LP become 100 and Send all cards on your side of the field to the Graveyard