Karakas First Printed: 1994-JUN Banned: 2008-SEP Commander is a format that focuses on legendary creatures that tie together decks thematically, and Karakas is a land that can both prevent a player from having consistent access to their commander AND allow its controller to consistently save their commander from removal
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Not to mention this actually threatens commander damage, unlike Sisay and a number of other popular legends-matter commanders
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That restriction barely matters when youre grabbing a counterspell or a game-ending sorcery
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