They were there from open to close, sometimes they were sleeping outside the door
On top of that, mechanics like prowess on cards like Monastery Swiftspear, spell mastery on Dark Petition, and magecraft on Storm-Kiln Artist show just how much wizards thrive when spells fly
AStrixhaven: School of MagesSet Booster Pack contains 12 Magic cards, including 1 Mystical Archive card (Uncommon, Rare, or Mythic Rare), 1 Lesson card (Common, Uncommon, Rare, or Mythic Rare), 1 Rare or Mythic Rare, 1 foil of any rarity, 1 Wild Card of any rarity, 6 assorted Commons or Uncommons that are thematically connected (with Commons connected to other Commons, and Uncommons connected to other Uncommons), and 1 Land cardplus 1 Art Card and 1 Ad/Token or special card from Magic's history (a card from "The List")
Rerolling a die prevents the original roll from ever happening
One major limiting factor is going to be consistency
While theres nothing quite like cracking a pack and pulling your grail, Ive gone through entire booster boxes without hitting that chase card, and it can get ridiculously expensive very quickly