While it doesn't have the classic "take another turn" text, at level one, Glorious End is an updated, modernized version of a card like Last Chance
I currently favor a mono-colored deck for the Eldrazi shell as you have a lot of leniency as to the number of colorless lands you can play
These players are trying to win the game, usually with a big rug-pull card like Insurrection after gassing everyone up, but they still employ too many universally beneficial group hug cards
The -3 highlights Guffs major issue: Its only great when you control a ton of planeswalkers, which usually means youre already in a winning position
The reprint of Rainbow Energy gave this deck even easier access to power up any of their attacks
Balthier and Fran Your vees are pumped in size by +1/+1 and then get reach too and vigilance - nasty combo since you can swing, stay untapped and then block anything, like Serra Angel et all