The downside is, a gentle loop around the systems quickly becomes a well-trodden path, and then inevitably a more compulsively marched one, ultimately leaving that familiar footprint trail on the mind - the one of automated, invisibly compelled muscle memory
These two modes have their place and are good in different situations, but this is still super clunky
One colour will mean all of your lands will let you cast the spells you have, but adding a second colour dramatically increases the pool of cards you can choose from
Discard as a Utility The idea here is that discard is a good mechanic for proactively dealing with threats
It is the same on a Common and a Hyper Rare from that set
Similar to the number four pick, the big chase cards in MTG Foundations are a special variant with anime art offerings