While both games have cards with effects that the players have to strategize around and plan ahead, MTG has more mechanics and rules the players have to keep in mind, such as debating whether or not to attack with a minion, because if it attacks, it cannot block on the opponent's turn
That said, as your collection grows, keeping everything organized can feel overwhelming
It gives the event a stronger sense of identity and may help it stand out in a growing field of local card gatherings
What makes Narset so horrendous to deal with is that your opponent has very little recourse if they're not already set up to deal with her
He's also got some built-in protection to keep your opponents from sending him back to the command zone right away
There are 30 legendary creatures in the set, the majority of which are two-color and over a third of which are Eternal, allowing the Commander players a whole bunch of quirky commanders