Blastoise card expected in January 2025 with potential rewards in a Solo Battle event
Clouds Limit Break is built a bit like Outlaws of Thunder Junctions spree, in that players can choose how much mana to spend based on how many tapped creatures they want the spell to kill
Instead, we get a drawback that says this character can't ready at the start of your turn, and instead you have to pay 2 ink to ready him
I'd say you want more sac outlets that can stick around other than your commander, stuff like Viscera Seer or Culling Dais are a few that come to mind
It can be a bit tricky to keep track of in-game, especially when you're drowning under a sea of mana sources, but Signets are a great way to push your limited mana resources just that little bit further
Once World Shaper dies, either through combat damage or through some type of sacrifice effect, you get to bring back all lands from your graveyard to the battlefield tapped