This is pretty similar to the first argument, that youll draw your best cards less often, but it highlights that its even more likely that you have some cards that are wildly better than your other cards in post-sideboard games
It might even reduce the number of Lessons you want since a free 2/2 haste creature is better than any Lesson you could find
In my opinion, this zombiebased card fits not well in the Lore of the deck itself
Magic is more fun when you are swinging across the table with creatures, and I wanted my Cube to emulate that
If the enchanted creature is removed from the battlefield, the Auras fall off and become creatures again, so you dont lose out on cards that way
Its been a while since Ive witnessed a real counterspell war over a creature in a Commander game, but Dovins Veto would settle that once and for all