The fact that it returns the creatures to play rather than regenerating them is huge, as it allows decks to be built around exploiting the death triggers of cheap creatures
Well, it also has overload at seven mana, which means that it returns every nonland permanent you dont control, and that means that not only is this an Instant speed board wipe, but one that only hits the things you dont control, and thats just a huge boon
I have tried to make this happen in real life, within the confines of the format, but it never really pays off when I test it out
Generally, Dragons Rage Channeler[/card] is such a strong card because of the following 2 aspects: On the one side, its a 1 mana 3/3 flyer which gets to play an aggressive game plan for Rx tempo and midrange decks
Of course, you need to find people who are interested in what you have to sell, and your LGS isnt always going to want those boxes of bulk you have lying around
(Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand