Final Fantasy XIV This deck was tricky to land on, but by being white-blue-black, we had access to the colors we needed for the characters we wanted to include, but also be a noncreature matters theme, representing spell casting and ability usage you perform as the player while playing the Final Fantasy XIV game
I wanted to reduce this risk by including a diversity of character concepts in each deck, taking advantage of all the distinctive silhouettes that Games Workshop's miniature designers had created for Warhammer 40,000 's factions
An easy slam-dunk if you open it
In return, you draw two cards and gain the ability to play an extra land that turn (two powerful advantages)
Target four daily wins, complete every quest, convert gold to gems through Quick Draft, and spend wildcards intentionally on versatile staples
The real meat here is the board wipe recovery on the activated ability