If your deck is not a go wide deck, the final chapter acts as additional card advantage by setting your opponents back
Typo fixes
Once you reach Six Island, youll come across a strange cave in Sevault Canyon, to the south of your arrival point
As for myself, I regularly check in on the game, and Im always interested in the newly introduced mechanics, evolving play styles, and new deck builds

Deck : Zombiesworn Deck : Zombiesworn () Zombiesworn Deck List (40) Monsters (23) 1 Black Luster Soldier - Envoy of the Beginning 1 Celestia, Lightsworn Angel 1 Chaos Sorcerer 1 Ehren, Lightsworn Monk 1 Garoth, Lightsworn Warrior 1 Goblin Zombie 2 Judgment Dragon 3 Lumina, Lightsworn Summoner 2 Lyla, Lightsworn Sorceress 2 Mezuki 2 Plaguespreader Zombie 2 Ryko, Lightsworn Hunter 2 Wulf, Lightsworn Beast 2 Zombie Master Spells (17) 1 Charge of the Light Brigade 1 Dark Hole 1 Foolish Burial 2 Monster Reincarnation 3 Mystical Space Typhoon 2 Night Beam 1 One Day of Peace 3 Solar Recharge 3 Upstart Goblin Extra Deck (15) 1 Ally of Justice Catastor 1 Ally of Justice Decisive Armor 1 Doomkaiser Dragon 2 Gaia Knight, The Force of Earth 1 Jeweled Red Dragon Archfiend 1 Orient Dragon 1 Revived King Ha Des 1 Stardust Dragon 1 Stardust Spark Dragon 1 T.G

Four mana is expensive to destroy a creature, but convoking this spell to reduce its mana requirement while also conniving a bunch of times to filter your draws seems like a powerful one-two punch