Unfortunately, the bad news is that I'm going to have to wait a little longer to play with the set, as Wizards of the Coast scheduled the Early Access Event right up against the upcoming CommandFest which I'll be traveling to
They both provide a substantial buff to all of our creatures while also granting trample, which will be important in getting around our opponents blockers
Snapcaster Mage: Another one
There is a danger to the 40-card deck: running out of win conditions
Throwing this down in the early game as you fire off CultivateCultivates, Natures LoreNatures Lores and Rampant GrowthRampant Growths or partnering it with cards that allow you to play more than one land means youll be building up a critical mass of +1/+1 counters on creatures fairly quickly, which will likely go well with your early game Cats
Its effect is much more important than getting a few extra mills out of someone, and there are so many other ways to gain life, you won't ever need to bother