Job select, closely related to the Living weapon mechanic, creates a 1/1 colorless Hero token that then has the Equipment attached to it
Any deck can benefit from dropping it on turn four, grabbing a land for the battlefield, and then passing the turn
This means trading tempo for better mana development, which kind of sucks
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So, you'll get to draw everything you mill over as well, eventually
While card designs precisely like Exchange arent part of Magics card pool, Praetors Grasp has reinforced this fact time and again for me in Commander games over the years