The one restrictive part of this card is its high mana cost, even though it can be heavily reduced by playing high-power creatures
Capital City - I doubt that theres going to be a good town theme for the type, but this is another that Im eyeing on its potential of being a land that enters untapped and can cycle away if its useless (somewhat like Blasted Landscape.) I doubt that this gets there, though
The Restless Lands A great cycle to finish
Pretty much all of the blue backgrounds are keyed into a more distinguished board presence for your blue Commander, and Im more than happy to run these in the 99 of many a deck that wants to win with creatures, whether voltron or go-wide
The long answer is also nothing, but you can beat them by being faster than them or hoping their draw is bad
You have an 11.6% chance to hit a mythic in this slot, and youll have a 1/138 chance of a particular one when you open a pack