Pilots could cast Goyf, Confidant, Command, and Huntmaster on-curve before animating Ravine on turn five
Gamble Gamble is a cheap red tutor that puts you down a card and might just discard the very card you tutored for
Flame Spill and Ram Through, from Ikoria: Lair of Behemoths , were the first two cards that included excess damage in their rules text, as a way to effectively give trample to instants
Special Summon 3 "GGolem Token"s (Cyberse / EARTH / Level 1 / ATK / DEF 0), also you cannot Special Summon monsters for the rest of the turn, except Cyberse monsters
Invasion of Tarkir // Defiant Thundermaw Flip rating: Good ETB in a dragon deck, flip probably not necessary This battle card sadly wont be universally usable simply due to its tribal-centric effect
Until your next turn, you may play those cards