Before I begin, I first want to highlight a class of cards (and other inks) that call out other cards with their enters play abilities: Maleficent, Monstrous Dragon has Dragon Fire as her ability
If you're going wide, you could be picking up a significant part of your deck
Before shuffling this deck, search through it for the card Ursulas Stolen Trident and put it to one side
Shes a combination of a few different Amethyst archetypes, meaning you can rely less on spicier cards like Pinocchio Talkative Puppet or Peter Pan Shadow Finder
This keeps the initial experience much easier to grasp, while ensuring that the players will learn all of the game by the time they have received all of the packs AN IMMERSIVE TRADING CARD GAME Wield magic inks and the power of Lorcana to assemble your team of Disney characters
As with Magic, an ongoing plot takes center-stage to keep dedicated players invested as well (it was apparently the first major work done on Lorcana, with Miller pointing out that the team "wanted to make sure that it didn't feel like we were just putting characters on cards")