This enchantment riffs on the uncommon Deeproot WatersDeeproot Waters from the original Ixalan and gives you more of a board presence if you've already played a turn-one Merfolk and many strong options exist of those
mana creatures can be victims of removal spells, and artifacts that ramp can be answered by many different spells, but land destruction is a rare option
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Combination of Techniques A combination of the above techniques is likely the best way to properly randomize your deck
First, the active player (or, if it's not an opponent's turn, the next opponent in turn order) chooses which creature they'll exile, then each other opponent in turn order does the same, knowing choices made before their choice